AI Insights · Timothy · October 2022
Top 5 NFT Games in France Q3 2022: Unified Platform Performance
Discover the performance trends of the top 5 NFT games in France during Q3 2022, including weekly downloads, revenue, and active users on a unified platform.
In the third quarter of 2022, the top 5 NFT games in France demonstrated varied performance in terms of downloads, revenue, and active users on a unified platform. The data, sourced from Sensor Tower, provides insights into the weekly trends for each application.
Sew 3D saw a significant initial surge in weekly downloads, peaking at approximately 73K in the week of July 4. However, it experienced a steady decline, ending the quarter with about 1.1K downloads in the last week of September. Revenue for Sew 3D peaked at around $22 in early July but dropped to $0 in the subsequent weeks. The app's weekly active users mirrored the download trend, starting strong at 119K in early July and gradually decreasing to 36K by the end of September.
Yoga Workout 3D displayed a consistent increase in weekly downloads, reaching a peak of about 16.6K in late August. Active users followed a similar upward trend, starting at 16.5K in late June and reaching a high of 37.3K in late August. Despite the growth in downloads and active users, the app did not generate any revenue throughout the quarter.
Closet Organizer maintained relatively stable weekly downloads, peaking at 27.7K in early July but eventually declining to around 2K by the end of September. Revenue for Closet Organizer was highest in early July at approximately $51 and showed a downward trend, ending with minimal earnings in the last week of September. Active users peaked at 50.6K in mid-July and gradually decreased to 26K by the end of the quarter.
IMVU: 3D Avatar Creator & Chat experienced steady weekly revenue, peaking at around $11.5K in late August. Weekly downloads fluctuated, reaching a high of 5.6K in late July but tapering off to 2.3K by the end of September. Active users remained relatively stable, with a peak of 72.9K in mid-August and ending the quarter at 55K.
Highrise: Avatar, Chat & Games showed varying weekly downloads, with a peak of 7K in mid-July and a decline to around 1.8K by the end of September. The app’s revenue fluctuated, peaking at approximately $10.1K in early July and ending the quarter at around $6.1K. Active users peaked at 32.4K in mid-July and decreased to 21.7K by the end of September.
For more detailed insights and analytics, visit Sensor Tower.